How to Score Your First Game Job: And What to Expect from the Videogame Industry by Serviss, Ben

How to Score Your First Game Job: And What to Expect from the Videogame Industry

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Have you ever dreamed of making videogames for a living? Believe it or not, it's possible - and this guide can tell you how to do it.Written by a 10-year veteran of the game industry, you'll learn what it takes to get your foot in the door, how to put together a killer portfolio, and how to network with game developers like a pro."I really wish I'd had this resource when I was starting out."-Caitlin L. Conner, Lead Narrative Designer at GameloftIn Chapter 1: Before You Begin, you'll uncover your true motivations for wanting to make games for a living, and how to pick the right game development discipline for you.In Chapter 2: Breaking In, you'll learn the eight key steps to getting into games, and how to master each one.In Chapter 3: Rites of Passage, you'll discover fundamental growing experiences that bind most professional game developers together, and how to make the most out of them.Finally, in Chapter 4: You're In - Now What? you'll learn how to leverage your first game job into a true career, and how to weather the stormy times.

Author: Ben Serviss
Publisher: Createspace Independent Publishing Platform
Published: 03/14/2017
Pages: 144
Binding Type: Paperback
Weight: 0.49lbs
Size: 9.02h x 5.98w x 0.34d
ISBN13: 9781543279238
ISBN10: 1543279236
BISAC Categories:
- Business & Economics | Careers | Job Hunting

About the Author
Ben Serviss has worked on 24 game projects for 17 game companies across nearly every side of the game industry, including triple-A console shooters, F2P MMOs, educational games, Facebook games, indie games, interactive fiction and training simulations for the US military.

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