{"product_id":"learning-c-by-developing-games-with-unity-2020-fifth-edition-an-enjoyable-and-intuitive-approach-to-getting-started-with-c-programming-and-unity-9781800207806","title":"Learning C# by Developing Games with Unity 2020 - Fifth Edition: An enjoyable and intuitive approach to getting started with C# programming and Unity","description":"\u003cp\u003e\u003cstrong\u003eGet to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e \u003cul\u003e \u003cli\u003eUnderstand C# programming basics, terminology, and coding best practices\u003c\/li\u003e \u003cli\u003ePut your knowledge of C# concepts into practice by building a fun and playable game\u003c\/li\u003e \u003cli\u003eCome away with a clear direction for taking your C# programming and Unity game development skills to the next level\u003c\/li\u003e \u003c\/ul\u003e \u003cp\u003e\u003cstrong\u003eBook Description\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eOver the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.\u003c\/p\u003e \u003cp\u003eThis fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.\u003c\/p\u003e \u003cp\u003eBy the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects.\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eWhat you will learn\u003c\/strong\u003e\u003c\/p\u003e \u003cul\u003e \u003cli\u003eDiscover easy-to-follow steps and examples for learning C# programming fundamentals\u003c\/li\u003e \u003cli\u003eGet to grips with creating and implementing scripts in Unity\u003c\/li\u003e \u003cli\u003eCreate basic game mechanics such as player controllers and shooting projectiles using C#\u003c\/li\u003e \u003cli\u003eUnderstand the concepts of interfaces and abstract classes\u003c\/li\u003e \u003cli\u003eLeverage the power of the latest C# features to solve complex programming problems\u003c\/li\u003e \u003cli\u003eBecome familiar with stacks, queues, exceptions, error handling, and other core C# concepts\u003c\/li\u003e \u003cli\u003eExplore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior\u003c\/li\u003e \u003c\/ul\u003e \u003cp\u003e\u003cstrong\u003eWho this book is for\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eIf you're a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=AUTH-12540111\"\u003eHarrison Ferrone\u003c\/a\u003e\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e Packt Publishing\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 08\/21\/2020\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 366\u003cbr\u003e\u003cb\u003eBinding Type:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 1.38lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.25h x 7.50w x 0.76d\u003cbr\u003e\u003cb\u003eISBN13:\u003c\/b\u003e 9781800207806\u003cbr\u003e\u003cb\u003eISBN10:\u003c\/b\u003e 1800207808\u003cbr\u003e\u003cb\u003eBISAC Categories:\u003c\/b\u003e\u003cbr\u003e- \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=CAT-COM\"\u003eComputers\u003c\/a\u003e | \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=BISAC-COM012040\"\u003eProgramming | Games\u003c\/a\u003e\u003cbr\u003e- \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=CAT-COM\"\u003eComputers\u003c\/a\u003e | \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=BISAC-COM051310\"\u003eLanguages | C#\u003c\/a\u003e\u003cbr\u003e- \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=CAT-COM\"\u003eComputers\u003c\/a\u003e | \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=BISAC-COM051390\"\u003eProgramming | Open Source\u003c\/a\u003e\u003cbr\u003e\u003cp\u003e\u003ci\u003eThis title is not returnable\u003c\/i\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Packt Publishing","offers":[{"title":"Default Title","offer_id":44521435136237,"sku":"9781800207806","price":111.98,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0550\/8097\/6621\/products\/img_ade5c9c7-ffbc-4a65-8a2c-eefd31c56a67.jpg?v=1701291167","url":"https:\/\/sureshotbooks.com\/es\/products\/learning-c-by-developing-games-with-unity-2020-fifth-edition-an-enjoyable-and-intuitive-approach-to-getting-started-with-c-programming-and-unity-9781800207806","provider":"SureShot Books Publishing LLC","version":"1.0","type":"link"}