Beginning Android Games


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Sale price$49.99

Description

    1. An Android in Every Home

    2. First Steps with the Android SDK

    3. Game Development 101

    4. Android for Game Developers

    5. An Android Game Development Framework

    6. Mr. Nom Invades Android

    7. OpenGL ES: A Gentle Introduction

    8. 2D Game Programming Tricks

    9. Super Jumper: A 2D OpenGL ES Game

    10. OpenGL ES: Going 3D

    11. 3D Programming Tricks

    12. Android Invaders: The Grande Finale

    13. Going Native with the NDK

    14. Marketing and Monetizing

    15. Publishing Your Game

    16. What's Next?



Author: Robert Green, Mario Zechner
Publisher: Apress
Published: 11/09/2012
Pages: 714
Binding Type: Paperback
Weight: 2.75lbs
Size: 9.20h x 7.50w x 1.60d
ISBN13: 9781430246770
ISBN10: 1430246774
BISAC Categories:
- Computers | Programming | Games
- Computers | Hardware | Cell Phones & Devices
- Computers | Computer Science

About the Author
Robert Green is an mobile video game developer from Portland, OR who develops and publishes mobile games under the brand Battery Powered Games. He has developed over a dozen mobile games and graphically interactive apps for himself and clients in the last two years which include 2D and 3D action, puzzle, racing and casual games. Before diving full time into video game development, Robert worked for software companies in Minneapolis and Chicago including IBM Interactive. Robert's current focus is on cross platform game development and high performance mobile gaming.