{"product_id":"video-game-audio-a-history-1972-2020-9781476674353","title":"Video Game Audio: A History, 1972-2020","description":"From the one-bit beeps of \u003ci\u003ePong\u003c\/i\u003e to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eAuthor:\u003c\/b\u003e \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=AUTH-12707350\"\u003eChristopher Hopkins\u003c\/a\u003e\u003cbr\u003e\u003cb\u003ePublisher:\u003c\/b\u003e McFarland and Company, Inc.\u003cbr\u003e\u003cb\u003ePublished:\u003c\/b\u003e 08\/17\/2022\u003cbr\u003e\u003cb\u003ePages:\u003c\/b\u003e 255\u003cbr\u003e\u003cb\u003eBinding Type:\u003c\/b\u003e Paperback\u003cbr\u003e\u003cb\u003eWeight:\u003c\/b\u003e 1.05lbs\u003cbr\u003e\u003cb\u003eSize:\u003c\/b\u003e 9.90h x 6.90w x 0.70d\u003cbr\u003e\u003cb\u003eISBN13:\u003c\/b\u003e 9781476674353\u003cbr\u003e\u003cb\u003eISBN10:\u003c\/b\u003e 1476674353\u003cbr\u003e\u003cb\u003eBISAC Categories:\u003c\/b\u003e\u003cbr\u003e- \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=CAT-GAM\"\u003eGames \u0026amp; Activities\u003c\/a\u003e | \u003ca href=\"https:\/\/sureshotbooks-com.myshopify.com\/search?type=product%2Carticle%2Cpage\u0026amp;q=BISAC-GAM013000\"\u003eVideo \u0026amp; Mobile\u003c\/a\u003e\u003cbr\u003e\u003cbr\u003e\u003cp\u003e\u003cb\u003eAbout the Author\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eChristopher Hopkins\u003c\/b\u003e taught high school and university courses in music and game development at SUNY Suffolk, Long Island University, Farmingdale State College, and Five Towns College. He developed the first university courses in video game music for Long Island University and Five Towns College. The independent game festivals IndieCade East, New Jersey Arcade, and Playcrafting NYC Summer Expo featured his original mobile games. He lives in West Islip, New York.\u003c\/p\u003e","brand":"McFarland and Company, Inc.","offers":[{"title":"Default Title","offer_id":44540703998189,"sku":"9781476674353","price":83.25,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0550\/8097\/6621\/products\/img_9c93f666-1e6c-4c9b-94cd-7ef4faf1e592.jpg?v=1701493012","url":"https:\/\/sureshotbooks.com\/products\/video-game-audio-a-history-1972-2020-9781476674353","provider":"SureShot Books Publishing LLC","version":"1.0","type":"link"}