- Description
Description
- Highlights a diverse array of educators, innovators and design-thinkers who share their insights on SEL, STEAM and creativity.
- Offers an accessible and fun approach to teaching SEL, which is critical to education and human development.
- Guides teachers in implementing the following ISTE Standards for Students: Creative Communicator, Innovative Designer and Knowledge Constructor.
This book invites teachers to consider a variety of formats -- print and digital, audio, video games and more -- and shows how helping students become creators and design-thinkers can foster SEL. Audience: K-12 educators
Author: Michele Haiken, Mark Gura
Publisher: International Society for Technology in Educa
Published: 04/25/2023
Pages: 256
Binding Type: Paperback
Weight: 1.20lbs
Size: 9.10h x 7.40w x 0.70d
ISBN13: 9781564849496
ISBN10: 156484949X
BISAC Categories:
- Education | Arts in Education
- Education | Teaching | Subjects | Arts & Humanities
- Education | Computers & Technology
About the Author
Michele Haiken (@teachingfactor) is an English teacher at Rye Middle School in Rye, New York, and an adjunct professor at Manhattanville College in Purchase, New York. She's a frequent speaker and has written or co-written multiple ISTE books, including Creative SEL, New Realms for Writing and Personalized Reading. For Gamify Literacy, Haiken collaborated with a range of game and literacy experts, including top game developers, teachers, librarians and technology coordinators.