Description
1. Introduction
Part- I: Creational Patterns
2. Builder
3. Factories4. Prototype
5. Singleton
Part- II: Structural Patterns
6. Adapter
7. Bridge
8. Composite
9. Decorator10. Façade
11. Flyweight
12. Proxy
Part- III: Behavioral Patterns
13. Chain of Responsibility
14. Command
15. Interpreter16. Iterator
17. Mediator
18. Memento
19. Null Object
20. Observer
21. State
22. Strategy23. Template Method
24. Visitor
Author: Dmitri Nesteruk
Publisher: Apress
Published: 02/09/2022
Pages: 402
Binding Type: Paperback
Weight: 1.24lbs
Size: 9.21h x 6.14w x 0.82d
ISBN13: 9781484272947
ISBN10: 1484272943
BISAC Categories:
- Computers | Languages | General
- Computers | Software Development & Engineering | General
- Computers | Programming | General
About the Author
Dmitri Nesteruk is a quantitative analyst, developer, course and book author, and an occasional conference speaker. His interests lie in software development and integration practices in the areas of computation, quantitative finance and algorithmic trading. His technological interests include C# and C++ programming as well high-performance computing using technologies such as CUDA and FPGAs. He has been a C# MVP since 2009.