Description
"Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read." -- Computer Gaming World "Ultimately, in both theory and practice, Rouse's Game Design bible gets the job done. Let us pray." - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse's own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.
Author: Richard Rouse III
Publisher: Jones & Bartlett Publishers
Published: 09/13/2004
Pages: 704
Binding Type: Paperback
Weight: 2.16lbs
Size: 9.02h x 6.10w x 1.47d
ISBN13: 9781556229121
ISBN10: 1556229127
BISAC Categories:
- Computers | Programming | General
- Games & Activities | Video & Mobile
Author: Richard Rouse III
Publisher: Jones & Bartlett Publishers
Published: 09/13/2004
Pages: 704
Binding Type: Paperback
Weight: 2.16lbs
Size: 9.02h x 6.10w x 1.47d
ISBN13: 9781556229121
ISBN10: 1556229127
BISAC Categories:
- Computers | Programming | General
- Games & Activities | Video & Mobile
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