Description
1. Building the HTML5 Logo - Drawing on Canvas, with Scaling, and Semantic Tags
2. Family Collage: Manipulating Programmer-Defined Objects on a Canvas
3. Bouncing Video: Animating and Masking HTML5 Video
4. Map Maker: Combining Google Maps and the Canvas
5. Map Portal: Using Google Maps to Access Your Media
6. Add to 15 Game7. Origami Directions: Using Math-Based Line Drawings, Photographs, and Videos
8. Jigsaw Video
9. US States Game: Building a Multiactivity Game
10. Responsive Design and Accessibility
Author: Jeanine Meyer
Publisher: Apress
Published: 08/22/2018
Pages: 425
Binding Type: Paperback
Weight: 1.70lbs
Size: 10.00h x 7.00w x 0.91d
ISBN13: 9781484238639
ISBN10: 148423863X
BISAC Categories:
- Computers | Internet | Web Programming
- Computers | Software Development & Engineering | General
- Computers | Languages | HTML
About the Author
Jeanine Meyer is a Professor at Purchase College/SUNY and past Coordinator of the Mathematics/Computer Science Board of Study. Before Purchase, she taught at Pace University and worked at IBM Research and other parts of IBM and at other companies. She is the author of 4 books and co-author of 3 more on topics ranging from educational uses of multimedia, programming (two published by Apress), databases and number theory. She earned a PhD in computer science at the Courant Institute at New York University, an MA in mathematics at Columbia, and a SB (the college used the Latin form) in mathematics from the University of Chicago. She is a member of Phi Beta Kappa, Sigma Xi, Association of Women in Science, Association of Computing Machinery, and a featured reviewer for ACM Computing Reviews. Jeanine is trying but remains a beginner at Spanish and piano.