Java Design Patterns: A Hands-On Experience with Real-World Examples


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Part-I: Gang of Four Design Patterns1.A: Creational Patterns
Chapter 1: Singleton PatternChapter Goal: To discuss the Singleton Pattern with the GoF Definition and the core concept behind that with a real-life example and a computer world example. The chapter ends with a concrete implementation and its corresponding output. Author has used Eclipse IDE for this purpose. This is free and latest in this field.No of pages: 8-10+ (Rough estimate)Sub - Topics NA
Chapter 2: Prototype PatternChapter Goal: To discuss the Prototype Pattern with the GoF Definition and the core concept behind that with a real-life example and a computer world example. The chapter ends with a concrete implementation and its corresponding output. Author has used Eclipse IDE for this purpose. This is free and latest in this field.No of pages 8-10+(Rough estimate)
Chapter 3: Builder PatternChapter Goal: To discuss the Builder Pattern with the GoF Definition and the core concept behind that with a real-life example and a computer world example. The chapter ends with a concrete implementation and its corresponding output. Author has used Eclipse IDE for this purpose. This is free and latest in this field.No of pages 8-10+(Rough estimate)
Chapter 4: Factory Method PatternChapter Goal: To discuss the Factory Method Pattern with the GoF Definition and the core concept behind that with a real-life example and a computer world example. The chapter ends with a concrete implementation and its corresponding output. Author has used Eclipse IDE for this purpose. This is free and latest in this field.No of pages 8-10+(Rough estimate)Sub -Topics NA
Chapter 5: Abstract Factory PatternChapter Goal: To discuss the Abstract Factory Pattern with the GoF Definition and the core concept behind that with a real-life example and a computer world example. The chapter ends with a concrete implementation and its corresponding output. Author has used Eclipse IDE for this purpose. This is free and latest in this field.No of pages: 8-10+ (Rough estimate)Sub - Topics NA1.B: Structural Patterns
Chapter 6: Proxy PatternChapter Goal: To discuss the Proxy Pattern with the GoF Definition and the core concept behind that with a real-life example and a computer world example. The chapter ends with a concrete implementation and its corresponding output. Author has used Eclipse IDE for this purpose. This is free and latest in this field.No of pages 8-10+(Rough estimate)Sub -Topics NA
Chapter 7: Decorator PatternChapter Goal: To discuss the Decorator Pattern with the GoF Definition and the core concept behind that with a real-life example and a computer world example. The chapter ends with a concrete implementation and its corresponding output. Author has used Eclipse IDE for this purpose. This is free and latest in this field.No of pages 8-10+(Rough estimate)Sub -Topics NA
Chapter 8: Adapter PatternChapter Goal: To discuss the Adapter Pattern with the GoF Definition and the core concept behind that with a real-life example and a computer world example. The chapter ends with a concrete implementation and its corresponding output. Author has used Eclipse IDE for this purpose. This is free and latest in this field.No of pages: 8-10+ (Rough estimate)Sub - Topics NA
Chapter 9: Facade PatternChapter Goal: To discuss the Facade Pattern with the GoF Definition and the core concept behind that with a real-life example and a computer world example. The chapter ends with a concrete

Author: Vaskaran Sarcar
Publisher: Apress
Published: 12/07/2018
Pages: 500
Binding Type: Paperback
Weight: 2.02lbs
Size: 10.00h x 7.00w x 1.08d
ISBN13: 9781484240779
ISBN10: 1484240774
BISAC Categories:
- Computers | Languages | Java
- Computers | Programming | Object Oriented

About the Author
Vaskaran Sarcar obtained his Master of Engineering degree from Jadavpur University, Kolkata, in Software Engineering. Currently, he is Senior Software Engineer and Team Lead in the R&D Hub at HP Inc. India. He was a national Gate Scholar and has more than 12 years of experience in education and the IT industry. He is an alumnus of prestigious institutions in India such as Jadavpur University, Vidyasagar University, and Presidency University (formerly Presidency College). Reading and learning new things are his passions. You can connect to Vaskaran on LinkedIn.
Other books by Vaskaran include the following: Design Patterns in C# (Apress), Interactive C# (Apress), Interactive Object-Oriented Programming in Java (Apress), Java Design Patterns (First Edition) (Apress), C# Basics: Test Your Skill, and Operating System: Computer Science Interview Series.