Description
A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9
Author: Richard Hartley, Andrew Zisserman
Publisher: Cambridge University Press
Published: 03/25/2004
Pages: 670
Binding Type: Paperback
Weight: 2.90lbs
Size: 9.60h x 6.80w x 1.20d
ISBN13: 9780521540513
ISBN10: 0521540518
BISAC Categories:
- Computers | Artificial Intelligence | Computer Vision & Pattern Recognit
- Mathematics | Applied
- Mathematics | Geometry | General
Author: Richard Hartley, Andrew Zisserman
Publisher: Cambridge University Press
Published: 03/25/2004
Pages: 670
Binding Type: Paperback
Weight: 2.90lbs
Size: 9.60h x 6.80w x 1.20d
ISBN13: 9780521540513
ISBN10: 0521540518
BISAC Categories:
- Computers | Artificial Intelligence | Computer Vision & Pattern Recognit
- Mathematics | Applied
- Mathematics | Geometry | General