Description
Are you looking for an in-depth exploration of the intersection between storytelling and games? Well then explorer, look no further than "Narrative Designer: Fabulator Ludus"!
In this ground-breaking book, renowned narrative designer Stephen E. Dinehart IV delves into the intricacies of human experience and the narrative architecture that shapes it. He introduces the concept of "Fabulator Ludus" - the player-teller - and explores how this role can be harnessed in the creation of holistic artworks that awaken the potential within us all to become active agents in the grand narrative of life. Dinehart, who pioneered the field of narrative design when he created the position at THQ Global, guides readers through the creation of interactive narrative experiences that change our perceptions and shape our reality.In "Narrative Designer: Fabulator Ludus," he delves into the concept of the Fabulator Ludus, or the player-teller, and how it applies to the design of immersive and engaging game experiences. He draws on his extensive experience in the industry, from creating major theme parks to working on immersive game-based theatrical experiences and VR/AR for location-based entertainment.
This the second edition of "Narrative Designer: Fabulator Ludus" fresh for 2023 is a must-read for anyone in the game development industry, from developers to producers and designers. It offers valuable insights and practical strategies for creating compelling narratives in games that will captivate players and leave a lasting impact. Don't miss out on this opportunity to learn from one of the leading experts in the field and elevate your game design skills to the next level.
Author: Stephen E. IV Dinehart
Publisher: Createspace Independent Publishing Platform
Published: 07/21/2018
Pages: 178
Binding Type: Paperback
Weight: 0.54lbs
Size: 9.00h x 6.00w x 0.38d
ISBN13: 9781985672420
ISBN10: 1985672421
BISAC Categories:
- Performing Arts | Storytelling
About the Author
Stephen E. Dinehart IV is an industry-leading game maker, writer, and the original 'Narrative Designer'. Trained at USC School of Cinematic Arts while on scholarship from Electronic Arts and The David Lynch Foundation, his works range from show writing for major theme parks, VR/AR, mobile and AAA video games. Dinehart has worked with franchises and characters ranging from The Marvel Universe and Mario to Batman and Lord of the Rings.
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