Super Mario: How Nintendo Conquered America


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Description

The definitive story of the rise of Nintendo.

In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan.

Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featur­ing an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario.

Since then, Mario has starred in over two hundred games, gen­erating profits in the billions. He is more recognizable than Mickey Mouse, yet he's little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity?

Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.



Author: Jeff Ryan
Publisher: Portfolio
Published: 09/25/2012
Pages: 320
Binding Type: Paperback
Weight: 0.50lbs
Size: 8.40h x 5.40w x 0.90d
ISBN13: 9781591845638
ISBN10: 1591845637
BISAC Categories:
- Business & Economics | Corporate & Business History | General
- Business & Economics | Industries | Computers & Information Technology
- Games & Activities | Video & Mobile

About the Author
Jeff Ryan, a lifelong gamer, has been featured on Salon.com and All Things Considered. He reviewed over 500 video games and covered four console launches as the games editor for Katrillion, a popular dotcom-era news and entertainment Web site. He lives in Bloomfield, New Jersey.