Description
The richness of Bogost's comparative approach can be seen in his discussions of works by such philosophers and theorists as Plato, Badiou, Zizek, and McLuhan, and in his analysis of numerous videogames including Pong, Half-Life, and Star Wars Galaxies. Bogost draws on object technology and complex adaptive systems theory for his method of unit analysis, underscoring the configurative aspects of a wide variety of human processes. His extended analysis of freedom in large virtual spaces examines Grand Theft Auto 3, The Legend of Zelda, Flaubert's Madame Bovary, and Joyce's Ulysses. In Unit Operations, Bogost not only offers a new methodology for videogame criticism but argues for the possibility of real collaboration between the humanities and information technology.
Author: Ian Bogost
Publisher: MIT Press
Published: 03/01/2008
Pages: 264
Binding Type: Paperback
Weight: 0.92lbs
Size: 8.96h x 7.06w x 0.51d
ISBN13: 9780262524872
ISBN10: 0262524872
BISAC Categories:
- Games & Activities | Video & Mobile
- Social Science | Media Studies

