- Description
Description
- Spotlights of working artists and educators who are integrating computing into their art.
- Deep dives into artistic programming environments, exploring their unique benefits, constraints and impact on classroom use.
- Alignment to the four pillars of computational thinking to help you create richer learning experiences for students.
- Lesson sketches aligned with CS concepts and the ISTE Computational Thinking Competencies.
The book also offers strategies for supporting students in developing as computational artists, including the attitudes and practices that will help them as artists and computer scientists. Audience: K-12 educators
Author: Josh Caldwell
Publisher: International Society for Technology in Educa
Published: 04/20/2021
Pages: 192
Binding Type: Paperback
Weight: 0.75lbs
Size: 9.10h x 7.40w x 0.50d
ISBN13: 9781564848895
ISBN10: 1564848892
BISAC Categories:
- Education | Computers & Technology
- Education | Arts in Education
- Education | Teaching | General
About the Author
Josh Caldwell (@MrJoshida) develops tools and instructional materials to help bring the beauty of computer science to students and teachers across the world. He currently works on CS learning and instruction projects for Google in Berlin. Previously, he led the development of several curricula across K-12 at Code.org. Before developing CS curriculum for teachers at scale, Josh was a middle school teacher outside Seattle, where he developed and taught a full spectrum of computer science and robotics courses with a focus on using project-based learning to connect CS to students' interests and local issues. He is the author of Creative Coding: Lessons and Strategies to Integrate Computer Science Across the 6-8 Curriculum (ISTE 2018).