Description
Part I: Introduction.- Chapter 1: The SOLID Design Principles Chapter 2: The Functional Perspective Part II: Creational Patterns Chapter 3: Builder Chapter 4: Factories Chapter 5: Prototype Chapter 6: Singleton Part III: Structural Patterns Chapter 7: Adapter Chapter 8: Bridge Chapter 9: Composite Chapter 10: DecoratorChapter 11: Façade Chapter 12: Flyweight Chapter 13: Proxy Part IV: Behavioral Patterns Chapter 14: Chain of Responsibility Chapter 15: Command Chapter 16: Interpreter Chapter 17: Iterator Chapter 18: Mediator Chapter 19: Memento Chapter 20: Null Object Chapter 21: Observer Chapter 22: State Chapter 23: Strategy Chapter 24: Template MethodChapter 25: Visitor
Author: Dmitri Nesteruk
Publisher: Apress
Published: 01/17/2021
Pages: 372
Binding Type: Paperback
Weight: 1.50lbs
Size: 10.00h x 7.00w x 0.81d
ISBN13: 9781484261798
ISBN10: 1484261798
BISAC Categories:
- Computers | Programming | Microsoft
- Computers | Computer Science
- Computers | Software Development & Engineering | General
Author: Dmitri Nesteruk
Publisher: Apress
Published: 01/17/2021
Pages: 372
Binding Type: Paperback
Weight: 1.50lbs
Size: 10.00h x 7.00w x 0.81d
ISBN13: 9781484261798
ISBN10: 1484261798
BISAC Categories:
- Computers | Programming | Microsoft
- Computers | Computer Science
- Computers | Software Development & Engineering | General
About the Author
Dmitri Nesteruk is a quantitative analyst, developer, course and book author, and an occasional conference speaker. His interests lie in software development and integration practices in the areas of computation, quantitative finance, and algorithmic trading. His technological interests include C# and C++ programming as well as high-performance computing using technologies such as CUDA and FPGAs. He has been a C# MVP from 2009 to 2018.
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