Dice Men: The Origin Story of Games Workshop


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Description

From the founders of Warhammer--the full color, highly illustrated story of legendary gaming store Games Workshop

From the back of a van to the London Stock Exchange...

Since 1975, Games Workshop has been the cornerstone of the UK, with a gaming store in nearly every town and city. They are best known for creating Warhammer but their story, and their origins, are full of nerd-tastic lore and legendary moments. From launching Dungeons and Dragons in the back of their van (and then securing rights to sell it through the whole of Europe) to creating the Fighting Fantasy series, co-founders Ian Livingstone and Steve Jackson tell their remarkable story for the first time in Dice Men. Dice Men is not just the story of an iconic store, but tells of the birth of an industry, one that has changed gaming forever--in full color, and highly illustrated with early memorabilia that will thrill fans.



Author: Ian Livingstone, Steve Jackson
Publisher: Unbound
Published: 02/28/2023
Pages: 448
Binding Type: Hardcover
Weight: 3.50lbs
Size: 11.80h x 8.30w x 0.90d
ISBN13: 9781800180529
ISBN10: 1800180527
BISAC Categories:
- Games & Activities | Role Playing & Fantasy
- Biography & Autobiography | General
- Computers | Programming | Games

About the Author
Steve Jackson began his gaming career in 1974 as a freelance journalist with Games & Puzzles magazine. In early 1975, he co-founded Games Workshop with school friends Ian Livingstone and John Peake at their flat in Shepherd's Bush, West London. They started by publishing a monthly newsletter, Owl & Weasel. And it was through the newsletter that they discovered Dungeons & Dragons. Specialising in Fantasy Role-Playing, Games Workshop grew into a UK wide chain of shops. Inspired by Dungeons & Dragons, Jackson and Livingstone developed interactive books, the first volume of which: 'The Warlock of Firetop Mountain' was published in 1982 by Puffin Books. While Fighting Fantasy mainly targeted children, Steve's 'Sorcery!' series was aimed at an older audience. In 2014 Sorcery was successfully converted to an iOS/Android/Steam App by Inkle Studios with over 3m downloads. @stevejacksonuk