Game Audio with FMOD and Unity


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Description

Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game.

All the basics are covered, as well as a simple introduction to coding. Using the free software Unity and FMOD Audio Middleware, the reader will be able to create a game of their own and develop a portfolio that demonstrates their capacities in interactive sound design.

Perfect for classroom use or independent study, Game Audio with FMOD and Unity also comes with a full suite of audio assets provided on a companion website.



Author: Ciarán Robinson
Publisher: Routledge
Published: 03/21/2019
Pages: 266
Binding Type: Paperback
Weight: 1.10lbs
Size: 9.10h x 7.50w x 0.60d
ISBN13: 9781138315976
ISBN10: 1138315974
BISAC Categories:
- Games & Activities | Video & Mobile
- Technology & Engineering | Acoustics & Sound
- Social Science | Media Studies

About the Author

Ciarán Robinson has over 20 years' experience in teaching Audio Production, and has developed and delivered degree courses for universities and colleges. His original background is in TV, film, music, and studio electronics, as well as in video production and editing. For the past three years he has worked in online education, where he developed courses on Game Audio, as well as working with industry professionals to produce courses on Film Making and Visual Effects. Ciarán has written technical articles and equipment reviews for several magazines and websites, and currently runs a small video production studio, where he creates training and tutorial videos.

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