This is the fourth book by the award-winning science-fiction and fantasy artist Stephan Martiniere. Following his previous books,
Quantum Dreams,
Quantumscapes and
Velocity,
Trajectory showcases Stephan's phenomenal artistic range and skills in a stunning new visionary collection of sci-fi book covers, theme park and animation concepts, video game designs and never-before-seen artwork.
Author: Stephan MartinierePublisher: Design Studio Press
Published: 07/13/2013
Pages: 64
Binding Type: Hardcover
Weight: 1.51lbs
Size: 12.31h x 9.21w x 0.47d
ISBN13: 9781624650024
ISBN10: 1624650023
BISAC Categories:-
Art |
Digital-
Art |
ConceptualAbout the Author
Stephan Martiniere is an internationally acclaimed science fiction and fantasy artist. Over the past 25 years he has become known for his talent, versatility and imagination in every entertainment field, including feature films, commercials, animation, video games, theme parks, editorial and book covers.
Stephan has worked on the movies
The Fifth Element, Star Trek,
Knowing,
I, Robot,
Star Wars Episode 2 and
Episode 3,
Virus,
Red Planet,
The Astronaut's Wife,
Sphere,
Titan A.E.,
Time Machine and
Total Recall 2012, as well as the upcoming
300: Battle of Artemisia and Akira. As the director of five animated musical adaptations of
Madeline, Stephan received the A.C.T, Award, the Parents' Choice Award, the Humanitas Prize and was nominated for an Emmy. Other honors Stephan has received include the Hugo, two Chesley Awards, two Silver and a Gold Spectrum Award, five Master and fifteen Excellence Expose Award, the Thea Award, two BSFA Award, the Seattle Show Award and the Expose Grand Master Award. In addition, he was selected as one of the 50 most inspirational artists in
ImagineFX Magazine.
He worked several years as Visual Design Director for the game Stranglehold in Chicago for Midway Games and later as Creative Visual Director supporting the visual contents for several other games, including Area 51, Blitz, Ballers, Mortal Kombat vs DC Universe and several un-announced titles. He was also the Visual Design Director responsible for the games URU: Ages Beyond Myst, URU: The Path of the Shell and Myst 5, and was Art Director for the 2011 visually acclaimed game Rage for id Software.