Dungeons & Dragons Worlds & Realms: Adventures from Greyhawk to Faer?n and Beyond


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Description

Celebrate fifty years of the spellbinding settings and planes of Dungeons & Dragons with this beautifully illustrated exploration of the multiverse.

"A wonderful collection. This incredible journey through the fantastical realms that inspired countless tables to roll dice together is both an educational and a visual treat!"--Matt Mercer

Worlds & Realms is an illustrated, story-driven retrospective celebrating the immersive worldbuilding of D&D since the iconic game's inception in 1974. Legendary mage Mordenkainen takes adventurers on a fantastical journey through the multiverse, delving into memorable and fascinating lore and locations across all five editions of the game.

With Mordenkainen's guidance, readers will revisit worlds that have come to define D&D over the decades, from the familiar realms of the Material Plane to lands beyond the Astral Sea. Mordenkainen's philosophical musings provide a mage's-eye view of the worlds' unique features, creatures, and characters, captivating readers' imaginations as they learn more about the history and mysteries of the multiverse. Additionally, readers will join adventuring parties with inhabitants of each realm through exclusive short stories by award-winning contributors Jaleigh Johnson, Jody Houser and Eric Campbell, Jasmine Bhullar, and Geoffrey Golden.

Full of exciting and enchanting artwork showing fifty years of gameplay evolution from vintage D&D through the present, with original cover and chapter-opener illustrations, Worlds & Realms is a spellbinding tour of the strange and wonderful worlds of the multiverse, appealing to both new and long-standing fans alike.

Author: Adam Lee, Official Dungeons & Dragons Licensed
Publisher: Ten Speed Press
Published: 10/29/2024
Pages: 368
Binding Type: Hardcover
Weight: 4.45lbs
Size: 11.90h x 9.10w x 1.20d
ISBN13: 9780593835500
ISBN10: 0593835506
BISAC Categories:
- Games & Activities | Role Playing & Fantasy
- Art | Subjects & Themes | Science Fiction & Fantasy
- Art | Popular Culture

About the Author
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.